The player i have for the game was just a simple sphere made in 3ds max with a free eyeball material placed on it. I set the tiling x to 2 therefore making a double sided eye. I put a script on the player for movement, making the ball force public made it easier for testing and adjusting.
I allowed the player to also move in y-pos is so that i could place pickups on a higher level than ground, i had also put a limiter on how high the player can go in the y-pos to avoid exiting the map.
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