Monday, 20 October 2014

Game One - Part 3

I was trying to implement what dinosours would mostly eat, in this case a Dino Eye (Player). This is where i also came up with the name of the game (Dino Eye). The pick ups i used were downloaded from Unity's assest store, it was a free asset containing meat products;



The player i have for the game was just a simple sphere made in 3ds max with a free eyeball material placed on it. I set the tiling x to 2 therefore making a double sided eye. I put a script on the player for movement, making the ball force public made it easier for testing and adjusting.


I allowed the player to also move in y-pos is so that i could place pickups on a higher level than ground, i had also put a limiter on how high the player can go in the y-pos to avoid exiting the map.


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