After completing the first game we were instantly given our second,
with no time to waste I cracked into it. We were given a choice between a steam
punk rescue or a space rescue themed game. I liked the idea of a space
rescue game, after thinking about the theme i came up with a great concept for
my game. It was to involve a maze, rescue pickups, a timer and a finish point.
Not knowing what my pickups would be i started with building the maze first. I
didn’t map out the level like I did in the first game, i had already pictured what my layout would look like so i started mazing out my level in unity.
I had
made the maze a little challenging but still playable and fun. I put a ramp
that takes you onto the other side of the wall where it would lead to the
finish. After playing around and thinking about the rescue side of things, i decided
to use the 9 planets in our solar system as rescue pickups since it is a space
rescue game. I made the planets out of simple spheres in unity and placed them
accordingly around the maze.
The pickups were placed and ready to be textured. The large sphere left over is not going to be a pickup but a decoration for the game.
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